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IT Courses and programming at the University of California in Los Angeles give its participants an excellent opportunity to join the world of high technologies, improve their skills, get acquainted with new directions in modern technical knowledge and meet like-minded people from around the world. The University of California is one of the most prestigious universities in North America, has the status of a state research university and is a part of the "large" University of California, which combines 10 state institutions of higher education. It is ranked 25th in the ranking of national universities (according to the US News & World Report), 12th in the Academic Ranking of World Universities, 8th in the ranking of international universities of the publication (US News & World Report).
Currently, more than 40 different study programs are available in the summer camp, covering 4 directions (coding, game development, design and robotics) and divided into three camps - a technical camp, a camp for girls and an academy of coding and engineering. Courses last one or two weeks, program participants are engaged every day from Monday to Friday, on weekends children usually spend time for leisure. Classes are conducted by highly qualified instructors. Program participants receive supporting documents and in the 2 week Academy courses a portfolio.
It should be specially noted that to participate in courses, English proficiency should be sufficient enough, since the programs give active language practice, but do not suggest classes in English.
Accommodation and meals are organized by camp staff. Students are located on campus of the university and enjoy all its capabilities. Employees of the camp are engaged in organization of extra-curricular activities. In their free time and on weekends children have an entertainment program - they can explore campus and nearby, participate in organized campus fun events by the summer program staff and have lots of fun meeting other students from all over the world.
The course will teach students how to work with the Roblox platform, which is considered one of the most popular platforms for creation. Teens will learn codes, game development, and the creation of their own virtual worlds. Tools such as Roblox Studio, iD Roblox Cape or iD Small Class Guarantee will help them with this. And with the Lua Coding app, students can create their own game scripts.
Learning how to interact with a popular gaming platform like Roblox. Students will learn how to use the Roblox Studio editor + Lua programming language, which will help them form their own game mechanics. The Lua Coding app is also a convenient tool for creating new game scenarios.
The training course includes students working with the Java programming language on a basic basis through the game Minecraft. To create their Minecraft game mods, teens will learn how to work with the basic tools of this field (IntelliJ and others). The course provides basic knowledge, and training takes place in an easy format.
Students of the course are waiting for the study of Java-code, as well as the work on creating game design, mods and maps on the Minecraft site. IntelliJ will help to add a personalized style and make the development process as convenient as possible.
Acquaintance with robotics and coding in this area by the example of the Sphero RVR robot - a modern bot with the latest sensors and programming system. The robot has a professional control system, as well as a powerful engine that will allow it to easily navigate off-road.
Such an educational course will be interesting to all fans to broadcast their games on one of the most popular YouTube playground in the world. Young people will use professional equipment and the Adobe Premiere editor to create quality content. The guys will gain knowledge about the mechanics of the whole process, the correct addition of video to the site and the creation of visual effects. The educational course is designed for different categories of students (10-12 years old and 13-17 years old).
During the course, students will immerse themselves in working with the popular YouTube video resource - the focus of training will be on creating their own channel tied to an online information brand. On it you can post movies, training videos, do reviews of games and more. For shooting material, students are provided with professional equipment - DSLR cameras. You can improve and edit the material using the program Adobe Premiere. The educational course is designed for different categories of students (10-12 years old and 13-17 years old).
Here, program participants will be able to plunge into the world of creating animation and design. To do this, teens will first need to become familiar with key applications: these are Adobe Creative Suite and Adobe Animate. The guys will be able to practice the knowledge gained using Wacom graphic tablets, which are considered to be professional gadgets. Students of the course will also receive a base in the field of design, critical thinking and finding solutions to various problems.
The curriculum is dedicated to the intricacies of working in the field of 3D modeling. Here, students will be able to immerse themselves in all stages of creating a product - from designing a model from scratch using the Autodesk Maya tool to printing an object on a Monoprice Select Mini V2 3D printer.
Here, students will create professional game design, working with popular tools from this area: creating 3D objects using Autodesk Maya, game levels using Unreal Engine 4, visual script designer UE4 Blueprints and more. The program is good for those who want to get a good digital portfolio in their hands after training.
Students of the course will be immersed in the gameplay and develop their own games using the Fortnite application. Based on the popular Unreal Engine gaming platform from Epic Games, students will be able to create their own levels for the game, learn game strategies, master the game mechanics, and even get acquainted with the principles of building design through the Fortnite application.
The course offers an in-depth study of the Unreal Engine 4 game design application. Here, teens using Adobe Photoshop and Sequencer tools will make videos that have dynamics, good detail and character elaboration, high-quality sound and animation. The development process uses Blueprints, a visual programming language.
On the course, teenagers can create their own unique game using the popular Unreal Engine 4 gaming platform. Based on this application, users can create different types of games: FPS, platformers, races. The virtual programming language Blueprints will help simulate new game events.
Such an educational course will teach young people how to create their virtual reality using additional tools - for example, Unity or Magica Voxel. Here you can create new virtual levels, use game objects and models.
The course is devoted to the study of code and its creation, because this is a basic skill in the modern world of Internet technologies. Here, teens will learn how to write code in the Python programming language, create neural networks, and learn deep computational thinking.
Learning Python machine learning topics and creating neural networks using the TensorFlow app. Students will also receive basic knowledge of some other useful skills: detailing the virtual world, tracking statistics, generating data sets and more.
Cybersecurity today is one of the most sought-after areas for development in the field of IT. In the course, students will learn about different ways of encrypting information, creating classified messages, ways to protect against a cyber attack, and other useful skills. For the convenience of mastering the material and practice, the guys will use additional tools - Python or PyCharm applications.
Here, students will try their hand at creating voice applications based on such well-known platforms as Google Assistant and Amazon Alexa. And to get the final application, students will need to pass the generated program code through the Voiceflow tool.
Students of the training course will be engaged in Minecraft-based Java coding. Teenagers will learn how to create game mods for games or will work with code in a live format. Plus, additional tools and applications will be used for work.
Students will learn Java programming code, which is the main component in creating a line of IT products - from classic game development to business applications. To work in this area, various tools are additionally used - for example, IntelliJ and others. To start the training, any level of programming knowledge is suitable from the initial base to the advanced level.
The training course is based on practical skills in working with Java code and game development. Having gained programming skills, by the end of the week students will already be able to make their own arcade game. Various tools are used to add visual effects - a processing library or IntelliJ. To add animations or graphics to the product, the Processing application is used.
In the course, students and teenagers will study the C ++ programming language. Knowing this code, users can complete software projects, develop games, and many other things. The Microsoft Visual Studio application will help students complement the product with special effects.
This course continues the study of the C ++ programming language, but one level higher - now students will be able to create their own arcade games. In the learning process, young people will receive the necessary information about all the game components: mouse control, artificial intelligence, the interaction of game elements and so on. Supplement the product with special elements will allow the application Microsoft Visual Studio Community Edition.
In the course, students will make 3D models using the Autodesk Maya application. In the process of training, adolescents will go through all the stages of creating a print - from instruction on working with equipment to direct printing of an object. To implement the 3D model, a special printer is used - Monoprice Select Mini V2.
The course curriculum is dedicated to working with 3D modeling and Snapchat filters. Teenagers will be able to make virtual models themselves, create characters or develop props for virtual reality - all this using the Autodesk Maya tool. And the work on creating AR filters is carried out through the Snapchat Lens Studio application. In the program, young people can show all their creativity and make masks that complement the portrait with pencil drawings, make stylization for postmodernism and many others.
Students will learn about robotics using the latest LEGO SPIKE Prime system, which includes more than 500 LEGO elements. Such a robotic object has sensors, engines and even a light matrix, therefore it is the best tool for studying robotics.
On the course, students will study coding and the basics of robotics. Students will practice the acquired theoretical knowledge on the Sphero RVR programmable robot. The device is universal and is developed taking into account individual needs. The robot is equipped with sensors, a professional control system, a powerful engine that allows the machine to move on uneven surfaces.
The Robotics Lab program will allow students to gain hands-on experience with an autonomous robot. To create their bot teenagers will receive a basic set of schemes and framework. You can revive the robot using the popular Arduino microcontroller. In order for the robot to “see” teenagers will use the camera and MicroPython tool (version of the Python program for microcontrollers).
The curriculum will help young people learn Python to create neural networks. For the latter, the Tensor Flow application is used. Pupils will also set up schemes with which they can learn without coding. Work out the acquired skills will allow the tool NVIDIA Jetson Nano. Students will apply the acquired skills immediately on the professional platform Deepmind Starcraft 2 Learning Environment, which is actively used in the field. At the end of the course, students will have a digital portfolio that can be used when entering college.
The program will teach the guys the popular language for developing C #, plus here they will learn how to develop their applications and design workflows using tools such as Unity. As part of the training, adolescents have to work on a common project with other students. By the end of the course, the children will also have the opportunity to form a digital portfolio for the project from this direction.
In the cybersecurity laboratory, students will be able to gain basic knowledge in areas such as encryption and shorthand. The guys are waiting for work with different applications and tools: SHA and RSA encryption and decryption algorithms, training on the Python platform, work with Linux, as well as the basics of cryptography, cybersecurity and encryption.
Learn gaming programming with the popular C ++ programming language. As a practice, young people will learn to make their games with 2D graphics, including custom controls. Students will learn about what algorithms allow you to create maps and paths in the game. The second week will be devoted to creating your own games. After the course, the students will have in their hands a digital portfolio that can be used for college.
The course will teach students and teenagers how to create their own game code using the C ++ development language. Students will create a game cycle, add graphics and controls, develop an API that allows you to create content for games, as well as generate a basic gamer code. Skills are developed on popular game engines of a professional level, where you can change game elements until they become ideal.
As part of the course, students will go through a full game development cycle and be able to create their own game. The first week includes learning the basics of C ++ programming, plus working with the Blueprints virtualization tool. This is required for students to work on one of the most popular gaming platforms Unreal Engine. By the end of the first week, students of the course will learn how to create game mechanics, make codes, learn about the theory of game design and create dynamics in the game. The second week of training will allow students to directly immerse themselves in the process and launch their own team project.
The training course is aimed at gaining game programming skills: here, teenagers will be able to create their prototype of the game together with other students. In the first week of study, students will begin to learn the visual programming language Blueprints and learn how to work on the Unreal Engine 4 gaming platform. This includes game design, creating a digital environment, and immersion in game design theory. The second week is traditionally devoted to the practice and creation of a prototype of your own game. Teenagers will work in a team, apply multilevel design skills and distribute tasks among group members.
The training course is dedicated to modeling and creating volumetric models. In the first week, students will create 3D objects using the Autodesk Maya application: for example, furniture, cars, decorations and other details that usually fill the game. Also, for work, you will need to study the Unreal Engine 4 platform. The second week is already aimed at practice - students will develop their 3D model, interacting with other students in a team.
Here, students and teenagers will learn how to model their own game characters. In the first week, students will gain experience in 3D modeling through the Autodesk Maya application: this includes the study of game design theory and the development of the character's artistic style. Starting from the second week, young people will try to apply the knowledge and will work on their project to create their game characters.
Immersion in the field of professional e-sports on the example of such popular games as League of Legends, Overwatch, Hearthstone and others. Students learn to track statistics and other gameplay data, learn the tactics of professional players, track their skills, and make strategic improvements to the game.
As part of the course, students will learn the C # Coding programming language, which will allow them to work on the Unity platform - this is a platform for creating games with mixed reality. Using coding, the virtual world can be made very realistic even if a smartphone is used for the game: creating your own 3D models, augmented virtual objects, and much more.
Program participants are accommodated at the residences of the University of California, Los Angeles. There is everything necessary for comfortable living and studying: comfortable dorms with necessary furniture and appliances, common leisure zones, bathrooms, kitchens. Employees of the camp and residences are always ready to provide all the necessary assistance. Camp participants are always under the supervision of mentors. The food is based on the principle of a full board and includes breakfast, lunch and dinner.
The camp staff organizes leisure activities for children on campus and might also organize supervised excursions off campus. Children might also visit nearby attractions that are walking distance from the camp locations. A busy extra-curricular life will not let anyone get bored, help you relax and gain strength before new activities.
Camp participants enjoy all the facilities of the University of California in Los Angeles:
Coding & Engineering Academy:
Game development Academy:
IMPORTANT! To clarify the exact dates of the course you are interested in and if there is still availability, you can contact SMAPSE specialists.
IMPORTANT! Since the camp conducts a large number of various courses, it is better to clarify the requirements for each person interested. For this and other questions, you can always contact our specialists.
|Language courses, schools and children's language camps||Primary and secondary education - private schools||Preparation programmes for entering universities - higher education||Higher education (after completing accredited programs A-level, IB, High School) - Bachelor, Master, MBA|
| - we recommend to apply 6-9 months before the start of the course (some camps and schools offer discounts for early booking or for lengthy study programs) |
- there are some very popular and high demand children's camps, where the applications need to be submitted 1 year in advance (in particular Switzerland , Great Britain , USA , Canada , Austria)
| - we recommend to apply one year before the start of the training program, |
- some schools have a specific time frame (September-November - please specify an individual school)
- some schools require tests in several stages (UKISET, internal tests of the school: English, mathematics, logics, subjects, interview, some require a personal visit)
| - we recommend to apply one year before the start of the program, |
- for Foundation and Pathway programs, IELTS and TOEFL certificates are usually required, respectively
| - recommended submission one year before the start of the program, |
- the deadline normally closes in January, for TOP HEIs and, as a rule, in March in other universities
- for a bachelor, a Foundation or Pathway preparatory program a completed A-level, IB, High School + IELTS / TOEFL are required
- for Masters you need a graduated higher education, in some cases you need a pre-Masters program
- MBA requires completed higher education, work experience preferably at least 2-3 years, etc.
We would like to send you a list of trusted schools and institutions based on your preferences.
Please book good quality institutions in advance as spaces fill up quickly.